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 Specialization Guidelines

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Sora The Perfect
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PostSubject: Specialization Guidelines   Fri Jul 08, 2016 4:37 pm

Ninjutsu

Ninjutsu (忍術; Literally meaning "Ninja Techniques"), is a term referring to almost any technique which allows the user to do something that they otherwise would be incapable of doing at long distance. Unlike Genjutsu, which makes the opponent see illusions/ distorts their perception, the effects of Ninjutsu are real. They vary greatly in purpose, with the simpler Ninjutsu serving such tasks as transforming the user or allowing them to evade attacks. Ninjutsu, most of the time, relies on chakra and hand seals to be effective. The hands are put in sequential positions that moulds and manipulates their chakra in the necessary manner to perform a technique. This is not always needed.

The specialization of Ninjutsu is considered by many to be the core competency that lead to the birth of modern day shinobi. Ninjutsu’s uses vary in nature, perhaps being the most diverse of all specializations, making it the de facto means of combat for most shinobi. Originating from the teachings of Ninshuu passed on by Hagoromo Ootsutsuki (in which chakra was used as a means of connecting people), the use of chakra would eventually be weaponized into what Ninjutsu has become today. In general terms, Ninjutsu is the umbrella term encompassing *most* manipulation and molding of chakra for tangible purposes outside of one’s own body. Ninjutsu as a discipline is divided into two core skills that can be found in some form in virtually all ninjutsu techniques; Nature Manipulation & Shape Manipulation. Talents for these skills often vary drastically person to person, but nearly all seasoned ninjutsu users are at least competent in both.

Examples of this might include: Creating projectiles (elemental or not), cloaks/shrouds/auras, barriers, & general elemental manipulation.

*Ninjutsu’s versatile nature also makes it prone to being excellent in combination with other specializations, creating completely unique fighting styles like A’s Nintaijutsu (A combination of ninjutsu & taijutsu).

Taijutsu

Taijutsu (体術; Literally meaning "Body Techniques") is a basic form of techniques and refers to any techniques involving the martial arts or the optimisation of natural human abilities. Taijutsu is executed by directly accessing the user's physical and mental energies, relying on the stamina and strength gained through training. It typically does not require chakra, though chakra may be used to enhance its techniques. Taijutsu generally requires no hand seals to perform, occasionally making use of certain stances or poses, and are far quicker to use than ninjutsu or genjutsu. Taijutsu is simply put: hand-to-hand combat, anyone ninja can fight in hand to hand at the level of their ninja rank. But only a person who takes Taijutsu is considered to specialise in it, and is able to use chakra techniques like Dynamic entry and self enhancing chakra abilities. Taijutsu users are also the only characters skilled in the field of chakra flow that directly enhances and reinforces the human body. They are generally incapable however, of manipulating chakra separated from their body and using it to influence the environment without the ninjutsu specialization.

When taking Taijutsu, due to your bodie's physical conditioning, depending on your playing style you are able to pick whether your fighting style focuses around strength, or speed. Due to their specialization in the mastery and strengthening of the human body, Taijutsu specialists are naturally more physically capable in the contexts of their fighting style. At D-Rank (character rank & specialization rank), Taijutsu specialists receive a +1 tier passively to the stat in which their style focuses. At B-Rank (character rank & specialization rank), they receive an additional +1 to that same stat (for a total of +2). At S-Rank (character rank & specialization rank), they receive an additional +1 to that same stat (for a total of +3). Thismust be noted in your character sheet. *This stat buff is constant and should be reflected in your profile's stats section*

In addition an individual is able to fight in any style the user wishes. However each individual Taijutsu user will specialise into one of three sub specialisations which define their fighting style. People with these sub specialisations are considered better  These three sub-specialisations are 

Striking: Martial arts which base around the arts of punching, kicking and striking your opponent with force with the intent to break bones and strike at particular locations. Striking styles include: Muay Thai, Boxing & Karate.

Grappling: Martial arts which use grapples, positioning and hyper-extension of limbs and restraining techniques to outmanoeuvre an opponent in extreme close range. Grappling style include: Judo, Wrestling & Vale Tudo.

Hybrid: Hybrid martial arts combine balanced aspects of both fighting styles into itself to cover its weaknesses, but sacrifices mastery in either. Hybrid styles include: Tae Kwan do, Jeet kun Do & Wushu.

In your character profile, if you're taking taijutsu it should look like this:

Taijutsu: (Grappling / Strength/ Wrestling*)

*Passive taijutsu stat buffs do not stretch the limits of normal non-jutsu stat buffs allowed.

*The style is Completely optional

Genjutsu

Genjutsu (幻術; Literally meaning "Illusionary Techniques") are techniques that are employed in the same fashion as Ninjutsu, requiring chakra and (at times) hand seals, however the primary difference between the two is that the effects of Genjutsu are illusory; instead of attacking the victim's body, like Taijutsu or Ninjutsu, Genjutsu techniques manipulate the flow of chakra in the victim's brain, thus causing a disruption in their senses. According to the Second Mizukage, Genjutsu fittingly falls under the broad category of Yin Release.

Bukijutsu

Bukijutsu (武器術; Literally meaning "Weapon Techniques") are techniques that entail the use of any hand held weapons in combat, whether the users be shinobi or samurai. Bukijutsu can be used to flow chakra through a vast range of different hand-held weapons to give them extra damaging capabilities or elemental effects. Students of the Academy are taught the use of ninja weapons and tools like Shuriken and Kunai, learning how to throw and wield them through target practice. Like jutsu, characters may only wield items up to one rank above their own. Bukijutsu users are also limited in their choice of weapons by their own skill in the specialization. Specialized weapons & armor (those that require bukijutsu or a specific sub-spec to utilize) can only be used by a character whose specialization rank is equal or greater than the rank of the item in question. 

i.e. In order to wield an A-Rank sword, a character must have a character rank of at least B, as well as the appropriate sub-specialization, and their bukijutsu rank must be at least A.

When picking Bukijutsu as a specialization, one must also state which Sub-Specialization of it they will be taking. A list of available Bukijutsu Sub-Specializations and the types of weapons each one utilizes, can be found below.

Exceptions:
 

Sub-Specializations:
 

Medical Ninjutsu

Medical Ninjutsu (医療忍術, Iryō Ninjutsu; Literally meaning "Medical Ninja Techniques") is a branch of Ninjutsu associated with healing, as well as the manipulation of their own, or another's body, practised by Shinobi categorised as "Medical-ninja." The use of medical Ninjutsu requires very advanced chakra control, as well as extensive knowledge on such things as herbs, medicines, the human body and even poisons. 

Medical Ninjutsu are Jutsu which are able to heal wounds, tissue damage through medical processes, it can be used to damage tissue to similar extents through medical processes and produce complex substances which can make attacks and techniques more effective. 

Fuinjutsu

Fūinjutsu (封印術; Literally meaning "Sealing Techniques") are a type of Jutsu that seal objects, living beings & chakra, along with a wide variety of other things within another object. Fūinjutsu can also be used to unseal objects either from within something or someone.

Fuuinjutsu are most commonly seals which the user creates with their own chakra, and must be placed on an unbroken surface for the Jutsu to be used and maintained unless the Jutsu states otherwise. The effects of Jutsu placed on surfaces on this way are broken if the surface is split or disturbed. This can be avoided by using or pre writing seals on parchment (which require purchasing). These seals still cost the normal amount of chakra to use, and the effects are broken if the parchment is prematurely destroyed. Additionally, Fuuinjutsu used on biological matter, yourself or another persons body to create a wide array of additional abilities or effects by moulding/ restricting or releasing the bodie's chakra are called Body Seals.

Worth noting is that Fuuinjutsu is designed to seal & unseal exclusively. While fuuinjutsu can be used to unseal things that would otherwise be considered ninjutsu (i.e. fireballs), that is contingent on that fireball having been created and sealed in that particular manner beforehand. Seals do not use chakra to create or destroy. Seals may come in many shapes or forms, but their sole function must be to seal or unseal. Seals can be used in a vast number of different situations for offense, defense, and utility. The specialization is not, however, a substitute for ninjutsu or any other specialization.

Kuchiyose

The Summoning Jutsu is a Jutsu that allows the summoner to transport specific entities or items across long distances instantly via blood and a seal. Kuchiyose, like Fuuinjutsu are seals which the user creates with their own blood and chakra, and must be placed on an unbroken surface for the Jutsu to be activated and maintained unless the Jutsu states otherwise. The summoning jutsu can be broken if the surface of the seal is split or broken. This can be avoided by using and/or pre writing seals on parchment, which can be bought in the item catalogue.

Kugutsu

Puppets (傀儡, Kugutsu) are used as weapons by puppeteers. They are most often humanoid-looking creations, but depending on the creator, can resemble anything. They are fashioned in a manner that uses every part as a weapon, giving the puppeteer a myriad of ways to manipulate it. Puppets are long-ranged type weapons that can be used offensively, defensively or for supplementary reasons, and are controlled via Chakra Threads. There are two types of puppets: ones made from material such as wood or steel called Bunraku puppets, and Human Puppets made from other dead and preserved ninja.

Bunraku Puppets:
 

Human Puppets:
 

Senjutsu

Senjutsu (仙術, Literally meaning "Sage Techniques") refers to a specialised field of techniques that allows the user to sense and then gather the natural energy (自然エネルギー, shizen enerugī) around a person.

Senjutsu practitioners learn to draw the energy of nature inside of them, blending it with their own chakra (created from spiritual and physical energy within the Shinobi). This adds a new dimension of power to the sage's chakra, resulting in the creation of "Senjutsu chakra" (仙術チャクラ, Senjutsu chakura). This chakra cannot be seen by anyone other than those who have been trained in Senjutsu. Players cannot begin with Senjutsu as a primary or secondary special characteristic, and can be learned and trained at Special Jounin rank like any other specialisation, and once attained attain a +20 permanent increase of their chakra pool. Though as the training of Senjutsu is known to be exceedingly difficult, the word counts to learn and train Senjutsu are increased.

Learn: 5000 Words
D - C: 6000 Words
C - B: 7000 Words
B - A: 8000 Words
A - S: 9000 Words

Ninja who use Senjutsu, depending on the rank of the skill are able to regenerate their chakra over time. Though, to do this, they are unable to move, use skills/chakra, or use a clone to meditate for them; however, they are able to use long-duration skills like clones to defend themselves while they are meditating. (These can't be skills that are maintained using chakra.) 

D rank = 5 chakra every 2 turns
C rank = 5 chakra per turn
B rank = 10 chakra per turn
A rank = 15 chakra per turn
S rank = 20 chakra per turn

After becoming adept and reaching B rank the user is able to enter an empowered state called Sage Mode, which can then drastically increase one of their physical stats by one tier, as well as grant the ability to sense and feel everything within 15 meters of the user through the nature energy all around them. This effect cannot be hidden from by a person without Senjutsu (they would need a Senjutsu stealth technique to do so). Sage mode costs 20 chakra to activate, 10 chakra to maintain, and is applied for like any other jutsu using this template.

Sage Mode Template
Sage Animal: (What animal you take the likeness of)
Augmented statistic: (What stat your sagemode buffs, can only buff one.)
Description: (Any aesthetic changes your character goes through when entering sage mode. Eyes, make-up, clothing colouration, feint scales etc.)
Code:
[b][u]Sage Mode[/u][/b]
[b]Sage Animal: [/b]
[b]Augmented statistic:[/b]
[b]Description:[/b]

Lastly, Senjutsu techniques like other Jutsu are any technique which require Sage mode to perform, this couples with other specialisations like Ninjutsu or Taijutsu. When interacting with other Jutsu Senjutsu techniques act as if they are +1 rank higher than their rank, and cost +5 chakra more to cast than regular Jutsu of their rank, but on impact with an 'opponent' are not stronger in actuality*. 

*Eg. a C rank Senjutsu ability can break through a C rank defensive ability which blocks a C rank ability, as the Senjutsu ability interacts with it as if it is B rank. Though if a C rank Senjutsu ability should hit a player, it only deals C rank damage.


_________________


Doton (S) | Raiton (A) | Suiton (B) || Kugustu (S) | Medical Ninjutsu (A) | Fuinjutsu (B)


Last edited by Sora The Perfect on Fri Jul 08, 2016 11:06 pm; edited 3 times in total
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