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 Tengai Clan

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Kozai

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Posts : 23
Location : In Daiko's loving arms

PostSubject: Tengai Clan    Sat Aug 13, 2016 10:59 pm

Symbol:


Clan: Tengai

Kekkei Genkai: Oblivion Genome

Elements: Lightning

Specialization: Ninjutsu

Location: Suna

Clan History: This clan was originally founded from a horrific cult dedicated to the worship of what its participants called "Outer Gods". Through time, as is always the case with cults, forced inductees and members eventually bred and stuck together over time, and were blessed by the cosmic energies they worshipped as "gods". Every generation that has received this "Oblivion Genome" has managed to expand their influence a little more each time around.

Abilities like this were instrumental in hiding the clan during each ninja war, making sure that its talents and members were not discovered.  

Kekkei Genkai Description: The Oblivion Genome divides the clan into two branches: coordinators (essentially a main branch) and effectors (side branch). The bloodline manifests itself different within these two branches, though the gene in the effectors is dominant.

In Coordinators, the bloodline enables them some manipulation of time, which is what allowed them to hide so efficiently. Essentially, it allows them to create a pocket of time, in which the space between plancks (or instants, the smallest unit of time), is sped up to normal speed for them only. Essentially, for 1 post, (with a 3 post cooldown), the user is able to stop time. During this time, only he and objects he permits are allowed to enter the pocket of moving time.

In Effectors, the bloodline allows the user to absorb and redirect energy at a range (both absorption and redirection for all applicable energies) of contact. This includes light, heat, chakra, and chemical energy, and the power of the absorption/redirection is limited to the rank of the user. The cycle can only be done once per post.

Drawbacks: The clan is really bad at a lot of things. Cannot learn puppetry (no stands, for those of you who get the reference). Because of the nature of the "Outer Gods" that birthed the Oblivion Genome, the members can never, ever form summon contracts.

Members: Must have OOC permission from me to join (don't worry, I'm lenient):

0/1 Hybrid

0/2 Effectors

0/2 Coordinators

Kekkei Genkai Jutsu:

Name: Vermillion
Canon/Custom: Custom
Rank: A-S
Type: Supplementary
Element: -
Range: -
Specialty:Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: In Coordinators, this allows the user to "delete" sections of time. During the deleted time, the causality of actions and events (things like movement, so on and so forth) occur, but their effects do not. Everything continues as normal within the deleted time (such as walking, reading a book, so on and so forth), but the perception of everyone except the user. So, for example, if the user deletes time, then attempts to punch someone, the fist will merely go through them. As such, people don't really receive injuries, and the only modification to objects in this deleted time is displacement. This jutsu has no offensive value, believe me.

In Effectors, this allows the user to create a zone of 10 meters around him where he can find some limited control over the souls of others. Within this zone, the user is able to switch the souls of any two people, exchanging perspective between them. He's also able to take the soul of a person and seize it, extracting it from their body, which he can then place in something else. The victim needs to have a higher rank than this technique to resist it.

Name: Golden Requiem
Canon/Custom: Custom
Rank: SS
Type: Supplementary
Element: -
Range: -
Specialty: Ninjutsu
Duration: -
Cooldown:1 post
Description: The user is able to identify cause and effect, as any person would be able to do. However, the difference between that and this jutsu is that with this technique, the user is able to connect and disconnect (as well as reconnect) causalities and effects. For example, if a technique would cause minor damage to him, he could disconnect the causality and cause it to not happen instead. A good counter to this technique would be to attack him in a way where he cannot identify the causality.

Name: Chariot Exclusion
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: -
Range: 30 meters
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 3 posts
Description: The user deletes time only for a single target, removing it from the timestream for the duration of the technique. Once this is done, the target vanishes, and all effects that would require it to remain within the universe or timeline end. However, once the technique ends, the object returns to the area that it originally was. A person only needs a higher rank than the jutsu's in order to resist, unless they are willing to submit to the jutsu.

Name: Tharsian Partition
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: -
Range: 40 meters
Specialty: Ninjutsu
Duration: Until deactivated
Cooldown: Posts active + 1
Description:The user locks a region of space within the range, and can only have 1 locked region at a time. As long as the user maintains the technique and stays within range, the region of space remains locked.


Last edited by Kozai on Fri Aug 19, 2016 8:31 pm; edited 4 times in total
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Daiko
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PostSubject: Re: Tengai Clan    Sun Aug 14, 2016 1:27 am

~Just going to let you know now, you can't stop time. Razz

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Kozai

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PostSubject: Re: Tengai Clan    Wed Aug 17, 2016 4:19 pm

Discussed on skype, and finished.
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Sora The Perfect
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PostSubject: Re: Tengai Clan    Wed Aug 17, 2016 7:35 pm

denied because stopping time isn't Asian.

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Kozai

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Location : In Daiko's loving arms

PostSubject: Re: Tengai Clan    Wed Aug 17, 2016 8:34 pm

I'm laughing.
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Daiko
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PostSubject: Re: Tengai Clan    Fri Aug 19, 2016 1:25 am

Kozai wrote:
Symbol:


Clan: Tengai

Kekkei Genkai: Oblivion Genome

Elements: Lightning

Specialization: Ninjutsu

Location: Suna

Clan History: This clan was originally founded from a horrific cult dedicated to the worship of what its participants called "Outer Gods". Through time, as is always the case with cults, forced inductees and members eventually bred and stuck together over time, and were blessed by the cosmic energies they worshipped as "gods". Every generation that has received this "Oblivion Genome" has managed to expand their influence a little more each time around.

Abilities like this were instrumental in hiding the clan during each ninja war, making sure that its talents and members were not discovered.  

Kekkei Genkai Description: The Oblivion Genome divides the clan into two branches: coordinators (essentially a main branch) and effectors (side branch). The bloodline manifests itself different within these two branches, though the gene in the effectors is dominant.

In Coordinators, the bloodline enables them some manipulation of time, which is what allowed them to hide so efficiently. Essentially, it allows them to create a pocket of time, in which the space between plancks (or instants, the smallest unit of time), is sped up to normal speed for them only. Essentially, for 1 post, (with a 3 post cooldown), the user is able to stop time. During this time, only he and objects he permits are allowed to enter the pocket of moving time.

In Effectors, the bloodline allows the user to absorb and redirect energy at a range (both absorption and redirection for all applicable energies) of contact. This includes light, heat, chakra, and chemical energy, and the power of the absorption/redirection is limited to the rank of the user. The cycle can only be done once per post.

Drawbacks: The clan is really bad at a lot of things. Cannot learn puppetry (no stands, for those of you who get the reference). Because of the nature of the "Outer Gods" that birthed the Oblivion Genome, the members can never, ever form summon contracts.

Members: Must have OOC permission from me to join (don't worry, I'm lenient):

0/1 Hybrid

0/2 Effectors

0/2 Coordinators

Kekkei Genkai Jutsu:

Name: Vermillion
Canon/Custom: Custom
Rank: A-S
Type: Supplementary
Element: -
Range: -
Specialty:Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: In Coordinators, this allows the user to "delete" sections of time. During the deleted time, the causality of actions and events (things like movement, so on and so forth) occur, but their effects do not. Everything continues as normal within the deleted time (such as walking, reading a book, so on and so forth), but the perception of everyone except the user. So, for example, if the user deletes time, then attempts to punch someone, the fist will merely go through them. As such, people don't really receive injuries, and the only modification to objects in this deleted time is displacement. This jutsu has no offensive value, believe me.

In Effectors, this allows the user to create a zone around him define the range of the zone where he can find some limited control over the souls of others. Within this zone, the user is able to switch the souls of any two people, exchanging perspective between them. He's also able to take the soul of a person and seize it, Swapping is O.K. so long as you add a chakra cost that must be maintained, but you cannot seize someone's soul. That would fall under controlling another player, which is banned. extracting it from their body. The victim needs to have less chakra than this technique to resist it. There is no chakra stat, I would say if they're below the rank of the jutsu.. (if you use it at C, it can only swap two Ds and so fourth)

Name: Golden Requiem
Canon/Custom: Custom
Rank: SS
Type: Supplementary
Element: -
Range: -
Specialty: Ninjutsu
Duration: -
Cooldown: -
Description: The user is able to identify cause and effect, as any person would be able to do. However, the difference between that and this jutsu is that with this technique, the user is able to connect and disconnect (as well as reconnect) causalities and effects. For example, if a technique would cause minor damage to him, he could disconnect the causality and cause it to not happen instead. A good counter to this technique would be to attack him in a way where he cannot identify the causality.

Add a cooldown

Name: Chariot Exclusion
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: -
Range: 30 meters
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 3 posts
Description: The user deletes time only for a single target, removing it from the timestream for the duration of the technique. Once this is done, the target vanishes, and all effects that would require it to remain within the universe or timeline end. However, once the technique ends, the object returns to the area that it originally was. A person only need chakra more than the user's chakra in order to resist. do you mean like their chakra pool needs to be higher? there is not Chakra stat, so it would probably depend on the rank of the person.

Name: Tharsian Partition
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: -
Range: 40 meters
Specialty: Ninjutsu
Duration: Until deactivated
Cooldown: 1 post if you mean 1 post after it ends, please change it to "Posts active +1 or something along those lines.
Description:The user locks a region of space within the range, and can only have 1 locked region at a time. As long as the user maintains the technique and stays within range,, the region of space remains locked.

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Kozai

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PostSubject: Re: Tengai Clan    Fri Aug 19, 2016 8:31 pm

Edited
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Daiko
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PostSubject: Re: Tengai Clan    Fri Aug 19, 2016 8:50 pm

Kozai wrote:
Symbol:


Clan: Tengai

Kekkei Genkai: Oblivion Genome

Elements: Lightning

Specialization: Ninjutsu

Location: Suna

Clan History: This clan was originally founded from a horrific cult dedicated to the worship of what its participants called "Outer Gods". Through time, as is always the case with cults, forced inductees and members eventually bred and stuck together over time, and were blessed by the cosmic energies they worshipped as "gods". Every generation that has received this "Oblivion Genome" has managed to expand their influence a little more each time around.

Abilities like this were instrumental in hiding the clan during each ninja war, making sure that its talents and members were not discovered.  

Kekkei Genkai Description: The Oblivion Genome divides the clan into two branches: coordinators (essentially a main branch) and effectors (side branch). The bloodline manifests itself different within these two branches, though the gene in the effectors is dominant.

In Coordinators, the bloodline enables them some manipulation of time, which is what allowed them to hide so efficiently. Essentially, it allows them to create a pocket of time, in which the space between plancks (or instants, the smallest unit of time), is sped up to normal speed for them only. Essentially, for 1 post, (with a 3 post cooldown), the user is able to stop time. During this time, only he and objects he permits are allowed to enter the pocket of moving time.

In Effectors, the bloodline allows the user to absorb and redirect energy at a range (both absorption and redirection for all applicable energies) of contact. This includes light, heat, chakra, and chemical energy, and the power of the absorption/redirection is limited to the rank of the user. The cycle can only be done once per post.

Drawbacks: The clan is really bad at a lot of things. Cannot learn puppetry (no stands, for those of you who get the reference). Because of the nature of the "Outer Gods" that birthed the Oblivion Genome, the members can never, ever form summon contracts.

Members: Must have OOC permission from me to join (don't worry, I'm lenient):

0/1 Hybrid

0/2 Effectors

0/2 Coordinators

Kekkei Genkai Jutsu:

Name: Vermillion
Canon/Custom: Custom
Rank: A-S
Type: Supplementary
Element: -
Range: -
Specialty:Ninjutsu
Duration: 1 post
Cooldown: 3 posts
Description: In Coordinators, this allows the user to "delete" sections of time. During the deleted time, the causality of actions and events (things like movement, so on and so forth) occur, but their effects do not. Everything continues as normal within the deleted time (such as walking, reading a book, so on and so forth), but the perception of everyone except the user. So, for example, if the user deletes time, then attempts to punch someone, the fist will merely go through them. As such, people don't really receive injuries, and the only modification to objects in this deleted time is displacement. This jutsu has no offensive value, believe me.

In Effectors, this allows the user to create a zone of 10 meters around him where he can find some limited control over the souls of others. Within this zone, the user is able to switch the souls of any two people, exchanging perspective between them. He's also able to take the soul of a person and seize it, extracting it from their body, which he can then place in something else. The victim needs to have a higher rank than this technique to resist it.

Name: Golden Requiem
Canon/Custom: Custom
Rank: SS
Type: Supplementary
Element: -
Range: -
Specialty: Ninjutsu
Duration: -
Cooldown:1 post
Description: The user is able to identify cause and effect, as any person would be able to do. However, the difference between that and this jutsu is that with this technique, the user is able to connect and disconnect (as well as reconnect) causalities and effects. For example, if a technique would cause minor damage to him, he could disconnect the causality and cause it to not happen instead. A good counter to this technique would be to attack him in a way where he cannot identify the causality.

Name: Chariot Exclusion
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: -
Range: 30 meters
Specialty: Ninjutsu
Duration: 2 posts
Cooldown: 3 posts
Description: The user deletes time only for a single target, removing it from the timestream for the duration of the technique. Once this is done, the target vanishes, and all effects that would require it to remain within the universe or timeline end. However, once the technique ends, the object returns to the area that it originally was. A person only needs a higher rank than the jutsu's in order to resist, unless they are willing to submit to the jutsu.

Name: Tharsian Partition
Canon/Custom: Custom
Rank: A
Type: Supplementary
Element: -
Range: 40 meters
Specialty: Ninjutsu
Duration: Until deactivated
Cooldown: Posts active + 1
Description:The user locks a region of space within the range, and can only have 1 locked region at a time. As long as the user maintains the technique and stays within range, the region of space remains locked.


Approved, but anyone found abusing will have their characters killed.

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